Acknowledgements and Disclosure
We thank Giorgio Becherini for help with the clothing simulation and the clothing dataset release.
We thank STUDIO LUPAS GbR for creating the 3D clothing, WowPatterns and Publicdomainvectors.org for additional pattern designs, Meshcapade GmbH for the skin textures, Lea Müller for help removing self-intersections in high-BMI bodies and Timo Bolkart for aligning SMPL-X to the Character Creator template mesh. We thank Tsvetelina Alexiadis, Leyre Sánchez, Camilo Mendoza, Mustafa Ekinci and Yasemin Fincan for help with clothing texture generation. We thank Neelay Shah and Software Workshop for helping with Evaluation server deployment.
We thank Benjamin Pellkofer for excellent IT support.
Blender (SMPL-X render data preparation) and Unreal Engine (rendering) were invaluable tools in the image dataset generation pipeline and we deeply thank all the respective developers for their contributions.
Michael J. Black (MJB) has received research gift funds from Adobe, Intel, Nvidia, Meta/Facebook, and Amazon. MJB has financial interests in Amazon, Datagen Technologies, and Meshcapade GmbH. While MJB is a consultant for Meshcapade, his research in this project was performed solely at, and funded solely by, the Max Planck Society.